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Three Avatar Games Which Should Be Made

So, Avatar was pretty good, but the game was apparently not so hotHere are a few examples of what they should have done:
 

James Cameron’s Avatar: Hunter’s Moon 
This is the one which will satisfy the often-climbing-sometimes-fighting requirement of contemporary action games.  It’ll be like Assassin’s Creed, but in the jungle with climbable objects everywhere.  And I do mean everywhere.  Every tree, every floating mountain, everything.


Set during the Sky-people occupation but before the events of the movie (hereinafter referred to as “The Hometree Event” or “THE”), this title tracks the development of a young Na’vi during the trials he faces to become a man.  The events would be similar to “going native” parts of the movie as he learns to climb stuff, bond with the domesticated animals, shoot a bow, fall from great heights, etc.  Another Na’vi (you know, the one with blue eyes and black hair) will act as his foil, persistently making him look bad and getting him in trouble.
The setting, though, would not be at the Hometree, but rather in another clan; this is key.  Stop making us replay the events of the movies – let the developers run wild with the world you have created and make new stories within its confines.   
Our protagonist will have a curiosity about the Skypeople, and will travel great distances to witness them despite the warning of his clan leadership, leading to all manner of misadventures.  If you must tie in with the movie, then in the late game the Kwisatz Haderach will show up riding Big Red and our boy will aid in convincing his clan to mount up.  We take part in the big awesome ending battle, including a battlefield duel with the rival in which the protagonist prevents him from killing the clan leader.
Age of James Cameron’s Avatar
The RTS, set twenty years after THE.  The Skypeople are back, and this time they brought the big guns; no more retooling shuttles to be bombers. And of course the key to a good RTS is in the teams and their elite units:
  • Clan: Human miners.  The bad guys from the movie, still just looking to dig up the cheekily-named unobtainium. 
  • Elite unit: those “get away from her you bitch” walker things

  • Clan: Human datajackers.  When the Skypeople return, they’re going to want to check out this whole entire-biosphere-is-a-network-of-memories thing and exploit it.  Imagine the processing power if all the living matter on a planet is hot-swappable — I’ll bet they’ll want to do something more with that than just beat Russians at chess.  These guys come in and interface with the native flora and wildlife, and can turn it against whoever bothers them. 
  • Elite unit: Hacker.  Can turn any technology (human or Navi-natural) to its own side.

  • Clan: Na’vi traditional.  Horses, dragonthings, bows and arrows. 
  • Elite Unit: Priest of Eywa.  After seeing that the mother goddess will send hordes of badass beasties if you ask nicely, a sect of Na’vi shamans focus on just that.  They can’t bring the stampede every turn, but when they do?  Good times.

  • Clan: Navipunks.  Native Pandorans who salvaged the Skypeople tech after the Hometree Event. 
  • Elite Unit: Coptertroops.  They’ve got helicopter backpacks.  They’ve got bows.  They will fly around and kill you.

  • Clan: Dark Na’vi.  Descendants of one of the clans unwillingly subjugated by the grandfather’s-grandfather, these Na’vi refuse to bond with the forest.  They live in caves, eating yummy fishes.  Now, these guys are no idiots; they know where the unobtainium is and how to get it, and they will use this advantage to befriend the Skypeople and destroy their age-old enemies.
  • Elite Unit: Underminer.  It’s off to work these guys go until your fortifications have fallen into the earth.
James Cameron’s Avatar: Winged Horizon
Somebody call up Factor 5 and get them on this.  The story of the previous Toruk Makto, the dragonrider who unified the clans.  I think it’s safe to say he accomplished this by all manner of badassery.  Fly around, kill stuff.  See all of Pandora and wage large-scale dragon battles.  What could be better?
And personally I would like to see the Na’vi paired up with Navi from Ocarina of Time.   But come on, what are the chanced of that getting made?
 

2 replies on “Three Avatar Games Which Should Be Made”

Hey! Listen! Don't forget World of Avatar – pay a monthly fee to level up your avatar in the magical world of pandora.
As for Hunter's Moon, a human miner-soldier would be the secret character once you beat the game as a Na'vi, naturally. And then Alucard once you beat that storyline.

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