{"id":1026,"date":"2012-09-24T14:15:32","date_gmt":"2012-09-24T18:15:32","guid":{"rendered":"http:\/\/galaxyalex.com\/?p=1026"},"modified":"2013-12-13T14:13:40","modified_gmt":"2013-12-13T19:13:40","slug":"belief-goal-and-instinct-mouse-guard-rpg-and-writing-characters","status":"publish","type":"post","link":"https:\/\/galaxyalex.com\/?p=1026","title":{"rendered":"Belief, Goal, and Instinct &#8212; Mouse Guard RPG and Writing Characters"},"content":{"rendered":"<p style=\"text-align: left;\">When I read the first issue of <em>Mouse Guard<\/em>, I was struck immediately by how well the characters of Kenzie, Saxon, and Lieam were defined by their speech in <strong>the very first panel<\/strong> of their adventure.<\/p>\n<p>Naturally, I can&#8217;t find a scan of it online anywhere, and no longer have the brill comic in my hot little hands. So, I&#8217;ll have to ask you to believe me: it was <strong>cool<\/strong>. I&#8217;ve posted\u00a0about my struggles with this sort of thing <a href=\"https:\/\/galaxyalex.com\/?p=991\">before<\/a>, and this example pulled me right in.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" style=\"color: #333333; font-style: normal; line-height: 24px;\" title=\"MG\" src=\"http:\/\/tyler.provick.ca\/images\/artimg\/mouseguard\/the%20mission.jpg\" alt=\"\" width=\"496\" height=\"180\" \/><\/p>\n<div>\n<p>I had the opportunity to play a session of the <strong><em>Mouse Guard<\/em> RPG<\/strong> this weekend. Firstly, let me tell you it was a blast. Secondly, I came away from the table with something which I hope will help me with the <strong>character development<\/strong> in my current work in progress. Considering how well Petersen handles characterization, it should come as no surprise that the game focuses heavily on narrative and character choices.<\/p>\n<div>\n<p>I was provided with a pre-gen character, a compassionate little fellow possessed of the following attributes:<\/p>\n<p style=\"padding-left: 60px;\"><strong>Belief:<\/strong> I will make a good name for the Mouse Guard.<\/p>\n<p style=\"padding-left: 60px;\"><strong>Goal:<\/strong> Convince the patrol leader I&#8217;m ready for a promotion in rank.<\/p>\n<p style=\"padding-left: 60px;\"><strong>Instinct:<\/strong> Run to the aid of a friend in need.<\/p>\n<p>These three points helped me define every action the character, Baron, took. He went the extra mile to show himself to be capable &#8212; and to make sure the boss saw him doing it. An NPC friend confessed to a shady side-business, and Baron helped him keep it quiet.<\/p>\n<p>These actions were <strong>not natural<\/strong> for me, but fit the character perfectly. Which is something a writer is supposed to be able to do, right?<\/p>\n<p>What values and beliefs guides your character? How does she initially react to conflicts? What does he want out of this scene? All very writerly stuff. So, I&#8217;m going to gin up answers to these three elements for <strong>my main characters <\/strong>to use as guideposts. It&#8217;s the sort of thing you do in the back of your mind anyway, but it certainly can&#8217;t hurt to keep a few cards to look at.<\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>When I read the first issue of Mouse Guard, I was struck immediately by how well the characters of Kenzie, Saxon, and Lieam were defined by their speech in the very first panel of their adventure. Naturally, I can&#8217;t find a scan of it online anywhere, and no longer have the brill comic in my [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[80],"class_list":["post-1026","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-featured"],"_links":{"self":[{"href":"https:\/\/galaxyalex.com\/index.php?rest_route=\/wp\/v2\/posts\/1026","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/galaxyalex.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/galaxyalex.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/galaxyalex.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/galaxyalex.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1026"}],"version-history":[{"count":2,"href":"https:\/\/galaxyalex.com\/index.php?rest_route=\/wp\/v2\/posts\/1026\/revisions"}],"predecessor-version":[{"id":1028,"href":"https:\/\/galaxyalex.com\/index.php?rest_route=\/wp\/v2\/posts\/1026\/revisions\/1028"}],"wp:attachment":[{"href":"https:\/\/galaxyalex.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1026"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/galaxyalex.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1026"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/galaxyalex.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1026"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}