In this latest installment, we get enjoy the musings of one Mr. David Cumbo. David currently works for Insomniac as a cinematic layout artist (aka “cutscene guy”).
#2 — How does directing a cut-scene cinematic compare with directing a movie?
#3 — What game are you most jealous of not getting to work on? Why?
-Insomniac made Spyro the Dragon. I think I would’ve enjoyed that one. Don’t know why, I just think the characters are cool and a good story can be set in that world. I remember digging the original game in high-school.
#4 — What old game deserves a reboot?
#5 — What are you playing now?
-To be honest, I don’t play an awful lot of games outside of work since I have to sit at a computer screen all day 😉 BUT, I have recently been playing Banjo-Kazooie: N & B. That game is amazingly creative. I’ve always been a huge Rare fan. The game allows you to beat its challenges in many different ways by constructing your own vehicles to tackle them from different directions. It’s like playing Mario, but instead of figuring out what they want you to do, you think about what has to be done and make your own way of doing it. It really is impressive how much depth they put in the vehicle creation interface. One of the bravest and most underrated games in the industry today. The last game I finished was Haunting Ground on the PS2. Lots of fun. I love that type of twisted story and I’m fascinated by games that put you in a powerless role rather than trying to make you feel like a BADASS all the time. Before that, Silent Hill Shattered Memories, which, other than Silent Hill 2, has the best story I’ve ever experienced in a game. It was beautiful.
Thanks David! And keep us posted on your latest!